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Motion Graphics is not one study…

This is part 1 in my series on the Anatomy of a Complete Motion Graphics piece. In usual blog style, I went to write a quick entry, and realized, this is not a simple subject, but the essence of motion graphics being complicated comes from the fact that it is so many arts in one. I will attempt to break down principle areas of motion graphics that simply are not in any formal study. Believe me, I’ve looked. You can find tutorials, how to start videos, but no one out there shows you how to take assets, music, a storyboard, a transition map, and some concept art and complete it to the end. I will use this series to demonstrate what I consider to be the ‘algebra equation’ of a ‘complete’ motion graphics piece. Part 1 is going up today, and I’ll keep adding to this as I get specific thoughts in each of the schools of thinking within Motion Graphics. Stay tuned…

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